FFXIII.
advantage of my status as an independent blogger, so I can allow myself an opinion on the game during I do, unlike the testers who are having to lay their finished paper or paper that they must lay 'they have finished the game or not.
I'm in Chapter 2, and I must say that I can not understand the criticisms that have been unleashed on this game Because frankly, I feel like in FFX or FFXII with better graphics. There is no reason to shit on suddenly FFXIII then found the same empty corridors in the temples of X or XII dungeons. If
to shit on empty corridors and dungeons, you could wake up soon, guys.
Where I'm going to quibble, however, is already on the graphics. Looks like the work of people who have never taken a drawing class. First
teeth. Take any of your manga or comic book and you will see your PERSON that does not draw all the teeth of a character, any designer knows that the front teeth should be figured by a white bar, because drawing a teething faithful to reality gives a sickly in character.
Ben obviously the guys at Square-Enix have zapped this basic course, a shame when you balance a character who smiles all the time (Snow). Then
proportions. You've seen the size of the hands of Vanilla?! I hope the sequel to reserve a genetic explanation, because the girl is just hideous. Ah yes, it's a personal pathos, the first thing I look for in a girl is her hands.
Another extremely annoying is the camera. Yet we can not say it's their first game in 3D camera over his shoulder, but then as we could not attack FFXII on this point, all is fair FFXIII catastrophic: the camera moves too slowly or too quickly (but never when it is necessary), buggies, and is especially close to the characters too well to have a correct visibility. Hallucinating ...
Finally, the last point a bit quiet: the narration. I had already expressed doubts about the one-liner to shit of characters, this influence Hollywood pathetic, I move quickly on the poses of some characters who think they are rock stars when they should be now save their butts, but also the pace of the narrative is anything.
For guys who wanted to tell a story, it fucks wrong. We meet with cutscenes planned to set the mood, dark past of the characters, their internal conflicts, all that music to brighten up things even more and then ... The scene ends abruptly and we move on! Like this!
So, you end up with scenes juxtaposed, but ultimately not very consistent and the sauce does not.
Oh, come on, a slight comment on the fighting: they have no other option "attack" in Chapter 2, it's a bit light, I think ...
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