And so I just played God of War 3 . I found the
2 worse than the first, to try to do everything "even bigger", we had lost the atmosphere of the first.
Seriously, I was very scared with the beginning of the game All that portion Poseidon, what crap! First it's very very ugly. That's something he will throughout the game: ugliness. 90% of the skins of characters is similar to plastic, or leather, but not to skin. After
there are characters flared as the two handmaidens of Aphrodite, just ask yourself how you guys have been wanting save polygons on those two when there is not even DECOR behind them!
not understand.
Then there is the staging. It's good to want to put it on the chin, but there's just too much chaos. Remember that part of the player's attention is focused on the QTE, so it's more your scene changes every 3 seconds, it's been a bit much, I think. And then I was scared too at the pace I'm not 3, I kill 3 skeletons, hop a QTE, I make 3 no, I kill 3 skeletons, hop a QTE ... HELP.
Fortunately, after the rate becomes much more " God of War", so it's just the first sequence that tries to do too much. Phew. There
skins, then, and then there are the materials. You know, this shiny consoles "next-gen " makes Rocky look like any of the plastic that cares reflections everywhere, on the metal, water, ice, all that to achieve the result that 'no material appears to react as in real life and that ultimately it's very very ugly, much more than the previous generation where textures were not as extensive, but the coup seemed less true.
When the best is the enemy of the good, then.
I'll also requires dialogue, not extraordinary, to get to why I spent my whole day yesterday and a good portion of today on this game
pleasure.
Despite his faults, God of War 3 is really fun to play. Handling, of course, we do not change a winning recipe, but especially the mechanics of the game all these puzzles, that way back in the same location by a different door, this way to miss an enigma then able to start up 'to understand how everything works and adjust its timing. Just
you pass a save point to another and you can not stop playing.
Well, OK, there's a fucking rock that was completely miscalculated, but otherwise all the mechanical part, it stops.
And then there's the story. Although I found the graphics pretty ugly at the record, I find all the cutscenes very very pretty, and once you resume pleasure to see a story you already know. Parts of the game are not very well written, and the plan "Kratos saved by hope" cares a little jet, we see that this nonsense has been written by a woman, but otherwise the story of this third component is really good. I love how different characters from Greek mythology appear.
However, the gore aspect, it really became anything. I totally understand the bias of the guys who wanted to outdo what was already on camera and camera angles, I can see where they wanted to come, but compared to the product, it is not very happy.
I mean, how Kratos face bursts of Hercules, it was not necessary. There are a lot of details that show the guys that have sought to outbid the gore and, to put it frankly, torture.
All this for - I'll remember - a character who draws his last forces in the message of a girl who told him that "hope is stronger than everything." Anything. It was in those gory details you see that guys are a bit lost and surrendered to the lure (ah ah) technique for technique.
I will not talk about the end of the game is really pathetic in its implementation, the end credits which lands like a hair in the soup ...
Frankly if we analyze the game in detail, it is shielded from faults of taste, stuff that there was no opera in earlier, yet the game is doing really well, a drug, something that makes you not loose your joystick and you surkiffes any puzzle.
I regret not having bought a second of this game, although obviously we're talking about a game that is worth the 28 € I put in and not the 70 € which was sold to its output.
0 comments:
Post a Comment